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Craps - Don’t Pass Up This Action!

September 17th, 2007 by Casino Fortune

Craps is one of the most exciting games around, and can be one of the best odds games to play if you know which bets to avoid. There are many types of bets you can place in craps: Some players win (or lose) on a single roll, while other players hit the jackpot after after a series of rolls.

Online Craps at Casino Fortune

Here are the most basic bets you can make in a game of craps, as well as their payoffs:

Pass Line - these bets win on a come out roll of 7 or 11 and lose on a come out roll of 2, 3, or 12. If a number other than these appears, it becomes the point. Pass Line bets win if the shooter’s next roll produces the point before 7, and lose if a 7 comes up before the point. Payoff is 1 to 1.

Don’t Pass Line - the opposite of a Pass Line bet. Don’t Pass Line bets win if the come out roll is 2 or 3, and lose if the come out roll is 7 or 11. If the come out roll is 12, the bet becomes a “push” and the player gets his money back. If a number other than 2, 3, 7, 11, or 12 appears, it becomes the point. Don’t Pass Line bets win if the shooter rolls a 7 before rolling the point, and lose if the opposite happens. It is important to know that Don’t Pass Line bets can be removed or reduced while the shooter is rolling for the second time. Payoff is 1 to 1.

Come Bets - Come bets are nearly the same as Pass Line bets. They could be considered as Pass Line bets happening once again in the same round of craps. Players place Come Bets after the point has been established by a come out roll. As with Pass Line bets, Come Bets win if the shooter’s next roll is 7 or 11, and they lose if the shooter’s next roll is 2, 3, or 12. If the shooter’s roll is 4, 5, 6, 8, 9, or 10, that number becomes the “come point.” Come Bets win if the shooter rolls the come point before a 7, and lose if the opposite occurs. Come Bets cannot be changed or removed. Payoff is 1 to 1.

Don’t Come Bets - As you might imagine, Don’t Come Bets are almost the same as Don’t Pass Line bets. Players place these bets after the initial come out roll. Once the point has been established, Don’t Come Bets win if the shooter’s next roll is 2 or 3, lose if the roll is 7 or 11, and push if the roll produces 12. If the roll produces 4, 5, 6, 8, 9, or 10, that number becomes the come point. Don’t Come Bets win if the shooter’s next roll produces a 7 before the come point, and lose if the opposite happens. Don’t Come Bets, like Don’t Pass Line bets, can be changed or removed after being placed. Payoff is 1 to 1.

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This entry was posted on Monday, September 17th, 2007 at 8:31 am and is filed under Online Craps, Casino. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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